Heroic Difficulty Operation: Mechagon Awaits

Battle for Azeroth
January 16th by Blizzard Entertainment

Prince Erazmin leads a group of unlikely allies on a desperate mission into the heart of Mechagon. In a race against time, they must overcome King Mechagon’s army of mechanized monstrosities and defeat the mad genius before his doomsday device purges all organic life from Azeroth.


Heroic Difficulty Operation: Mechagon is accessible by using Group Finder (I), where players will find this mechanically marvelous dungeon split into two parts—the Junkyard and the Workshop. You’ll need to have an item level of 345 to be able to queue. Beginning January 21, those looking to amp up the challenge of this dungeon will also be able to take on Mythic Keystones.

Dungeon Bosses: 8 (Heroic split into 4 and 4)
Difficulties: Heroic and Mythic 
Level: 120

Operation: Mechagon – Junkyard

King Gobbamak
King Gobbamak: Obsessed with hoarding dangerous technology found amongst the scrap, King Gobbamak sits upon a pile of doomsday weapons that he lacks the intelligence to operate or understand.
Gunker
Gunker: After years of coalescing into a concentrated cesspool. Mechagon's toxic waste has gained malevolent sentience. With the sanitation systems disabled, Gunker is free to ooze across all of Azeroth.
Trixie & Naeno
Trixie & Naeno: Trixie and Naeno, two of Bondo’s top lieutenants, have a turbulent relationship. While Trixie prides herself on ruthless efficiency, Naeno is the embodiment of chaos while behind the wheel. The only thing they have in common is their penchant for senseless violence, which they enjoy dispensing on anyone foolish enough to wander into their territory.
HK-8 Aerial Oppression Unit
HK-8 Aerial Oppression Unit: Predator of the skies, the HK-8 Aerial Oppression Unit soars over the yard executing its prime directive, disintegrating all trespassers. With impenetrable armor and a lethal host of weapons, it annihilates all who are caught in its shadow.

Operation: Mechagon – Workshop

Tussle Tonks
Tussle Tonks: Mechagon’s premier mechgineers test their mettle (and metal) by building customized combat robots. While these tonks typically battle each other for glory, they combine their efforts to repel foolhardy organic intruders who dare venture into Mechagon.
K.U.-J.0.
K.U.-J.0.: As the repository for the city’s refuse, the Under Junk is a prime target for gnomes from Bondo’s gang who intend to steal valuable mechanical components. While Trash Mistress Wendy Cogsworth ceaselessly sorts the city’s junk, her loyal guard dog, K.U.-J.0., keeps out unwelcome intruders—mechagnomes and adventurers alike.
Machinist's Garden
Machinist's Garden: Beautiful and dangerous, Head Machinist Sparkflux's metallic gardens are designed for both recreation and retribution. With a flick of a switch, the idyllic scenery transforms into a death trap from which no interloper can escape.
King Mechagon
King Mechagon: As maniacal as he is brilliant, King Mechagon despises all organic life. With his mechoriginator primed and ready, nothing stands in the way of his scheme to purge the curse of flesh from Azeroth and mechanize the entire world.

There’s a variety of loot just waiting to be pulled from the scrap in this dungeon full of mechanized monstrosities. Seek out your allies and join the discussion on the forums here.